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GETTING STARTED

  • Overview
  • Getting Started
  • Releases
  • Distribution

BASICS

  • Code Samples
  • Views
  • Scene
  • Input Events
  • 3D Objects
  • Troubleshooting

ENHANCED SCENES

  • Android Views in 3D

Design

  • AR/VR Design Resources
  • VR Design Principles
  • Designing for Mobile VR
  • 3D Model Troubleshooting Guide
  • Assets

Other

  • License
  • Contributing
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AR/VR Design Resources

TODO:

  • Update list with any new resources (Oculus, etc.)
  • Make sure all links aren't broken
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Check out these links for information on designing for AR and VR:

AR

  • Apple's HIG for Augmented Reality
  • AR First, Mobile Second - Matt Miesnieks

VR

  • The User Experience of Virtual Reality
  • VR Interface Design Pre-Visualisation Methods
  • Designing for Google Cardboard
  • Beyond Reality: First Steps into the Unknown - Sam Applebee
  • Storyboarding in Virtual Reality - Vincent McCurley
  • VR Design: Transitioning from a 2D to a 3D Design Paradigm
  • Chaos Group - Guide to VR
  • Designing for Virtual Reality - Casey Hopkins
  • Designing Facebook for Mobile - Gabriel Valdivia

Updated over 4 years ago


  • Table of Contents
    • AR
    • VR